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- KINGS QUEST IV SOLUTION
-
- By ???. Edited by PARASITE.
-
-
- Start at the beach and swim left, through to GENESTA's island being carefull
- to avoid the shark.
-
- ON the beach you will find a peacock feather.
-
- Swim back to the main island.
-
- Go to the castle path and allow yourself to be carried up to the castle and
- go through the dialog, the guards will remove you from the jail cell and take
- you back to the forest.
-
- Enter the cottage of the seven dwarfs by the river and clean their house. The
- dwarfs will return and invite you to supper. After the meal get the bag of
- diamonds. Take them bach to the MINE and try and give it back to the Head
- dwarf. He will then give you a LAMP.
-
- Get the worm from the ground, go to the fishermans cottage and walk on to the
- pier. The fisherman will go back to his cottage. Go inside and give the
- fisherman the diamonds & you will get the fishing pole. Go to the pier & fish.
-
- Under the bridge there is a gold ball. Take the ball to the pond where the frog
- is and drop the ball in the water. The frog will fetch the ball and return it
- to you. Get the frog and kiss him. He will give you his crown.
-
- Go to the haunted house and look in the library, get the book of shakespeare.
- Take the book to the stump near the fishermans cottage and give it to the
- minstrel. He will give you his lute. Take the Lute and find PAN, play lute and
- swap the loot for the flute.
-
- You are now ready to find the magic fruit.
-
- Go to the waterfall and put the crown on, you will turn into a frog and swim
- under the waterfall to the cave. Get the board. light your lamp and go into
- the cave, get the bones in the corner. Find your way through the maze, (save
- frequently because of the troll and hole) when you find the hole put your
- board across it and walk across. pick up the board and take it with you to
- the exit of the cave.
-
- At the swamp jump on the grass across to the island, at the last clump of grass
- you will need to put down your board. When you step on the island a cobra will
- begin to dance. Play your flute and hypnotize him. Get the apple and make your
- way back across the grass and through the tunnel.
-
- Go to the roman baths and CUPID will apper and swim in the pool when he flys
- off and leaves his arrows get them. Find the unicorn and shoot him with an
- arrow, this will allow you to approach him. Now you will need a bridle to ride
- him.
-
- Go to the beach and swim out, A whale should appear and if you swim towards
- the whale you will be sucked into it. This was the tricky part of the game
- that had us stuck for days. To get out of the whale you must tickle it. Go to
- the left side of the tongue and climb diagnoally towards the right. You should
- end up kneeling about half way up the tongue. go up a bit further, without
- falling and TICKLE whale. You will be coughed out and can swim to the island.
- Once there throw the fish to the pelican and get the whistle. Look ground in
- the bow of the wreck and there is the bridle. Blow whistle to get the dolphin
- and ride it back to the mainland.
-
- Find the unicorn and put the bridle on him. Ride the unicorn and he will go
- to the path to the castle, Your next task will be to get the hen from the
- OGRE. The OGRE's cottage is now open, but watch out for the Ogre's wife.
- Throw the dog the bone and he will leave you alone. Go upstairs and get the
- OGREs axe from the bedroom. Go back downstairs and open the closet door and
- hide. Look through the keyhole and you will see the OGRE having his dinner,
- when he falls asleep open the door. Go and get the hen and run for the door.
-
- Take the hen to the castle and return
-
- Where the trees are go and chop down a tree, the trees afraid of your mighty
- axe will leave you alone. You can go to the SKULL cave scene to the right of
- the trees. Inside the cave the three witches will try to get you. Take their
- EYE from them. Go out of the scene and come back they will throw you a SCARAB,
- give them back the eye for extra points.
-
- It should now be dark.
-
- Go to the haunted house. and in the library look at the picture, it should
- direct you to a secret lever on the wall exposing a secret door get the shovel.
- There should be the sound of a baby crying in the upstairs nursery. The
- ghosts require apeasing. Go to the graveyard on the left side of the house. To
- the back and left, read the tombstone about the baby who died. Dig and you will
- find a baby rattle, take the rattle to the cot and give it to the ghost.
- The next ghost will appear, a MISER, once again got to the graveyard and dig
- at the misers grave, take the bag of coins to the ghost, next is a lady weeping,
- this grave is on the right side , dig and get a locket, Next is the LORD ghost
- in the left graveyard you will find a medal, give this to the ghost. Next and
- last is WILLY, you can follow willy to the attic or go and dig in his grave
- inthe right graveyard and get his toy horse. Follow willy to the attic, he
- will be sitting on a chest, give him the toy horse and he will dissappear.
- Open the chest and take the sheet music to the tower where the shovel was and
- climb the stairs to the organ loft. PLay the sheet music, and a drawer will
- open. Get the key and go to the crypt in the right graveyard.
-
- Unlock the crypt and get the rope, climb the rope ladder to the bottom and
- walk towards the box. Get pandoras box and climb the ladder out. Take the box
- to the castle where you will get your reward.
-
- Wait in the bedroom until the rose is slipped under the door, take the key and
- unlock the door, go down the stairs. Your possesions are in the kitche cupboard,
- get them and sneak past the sleeping guard, go to the right tower and climb up
- to the to bedroom. unlock the door, go inside and fire your arrow. When the
- evil queen dies you will be able to get the TALISMAN. and walk freely through
- the castle. On your way down at the first landing go into the storeroom and get
- the HEN & PANDORAS box. Go down and out the front door to the stable and set
- the unicorn free.
-
- Walk down the hill and swim to GENESTA's island and give her the talisman.
-
- This should get you 226 out of 230 points.
-